3D Modelling in Blender
My first experience of 3D modelling in Blender as a complete beginner.
While searching for mock-ups to display some recent packaging designs, it got me thinking ‘how hard can it be to create my own’? I’ve modelled a few simple bits in Adobe Illustrator, finishing them off in Photoshop, the most recent of which was this supplement tub;
Now it is time to do more and surely using dedicated software is the best way to go about it. Blender is an open source 3D modelling software which I downloaded and installed. I was excited to open it and get started, but that feeling was quickly replaced with utter horror. As the user interface opened, I found myself faced with an array of complicated looking menus and settings.
Fortunately, not deterred, I started searching for the next essential tool… Beginner tutorials! I found a great series created by a guy called Andrew Price – The Blender Guru – and he definitely lives up to that name! The final render image of donuts looked fantastic and I was intrigued as to how he could get a complete beginner, 3D modelling in Blender and creating something so fantastic, in just 9 short videos? After reading all the comments and praise, including users equally impressive renders, I decided this was the one I was going to start with.
The tutorials were extremely easy to follow… occasionally having to replay tricky parts until I had it nailed. And sure enough, by the end of the series, I had managed to create my own donut scene. And here it is;
I thoroughly enjoyed the tutorial series, and it has definitely got me excited to follow more from The Blender Guru! They will hopefully enable me to start creating my own models for various uses. I’ll probably post more of these as I work through them, but here is my first render of the above scene. Not too shabby for a first timer!
Do you create 3D models in Blender? I’d love to hear tips and tricks that helped you get going.